...
Bloody Slaughter: Conquer Six Camps (Completed)
Reward: Crafting MOD - From now on, your crafting speed is faster.
...
Marco Polo: Traveled over a thousand kilometers (Completed)
Reward: Vehicle Parts Pack
...
Adventurer: Level exceeds Lv50 (Completed)
Reward: Random Four-Piece Starter Set
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New Experience: Level exceeds Lv60, unlocked all content (Completed)
Reward: Obtained a unique-grade Badge of Honor, representing you as a qualified Apocalypse Survivor.
...
Benjamin Franklin: Crafted 500 items (Completed)
Reward: Three magazines
...
Henry Ford: Crafted 1500 items (Completed)
Reward: Three additional modules
...
Territory Defender: Placed three territory blocks (Completed)
Reward: Territory block limited range expanded by 1000 meters; within this range, you can also receive experience shared by team members.
...
??
Shawn hadn't even noticed that he had completed so many achievements in one go.
When he saw the second achievement, he couldn't help but gasp.
"It's another MOD?!"
Other rewards were hard to say, but so far, every MOD Shawn had obtained had played a significant role.
First was the backpack; Shawn clearly knew his backpack was different from a normal backpack, and even the skill points for expanding the backpack were all expanded by page.
So Shawn guessed that this might also be a MOD, just that the system gave it to him directly.
Next was the Blood Bar MOD he obtained earlier in the Hospital.
This MOD allowed Shawn to constantly monitor the health bars of other humans and Walkers.
This not only allowed Shawn to detect approaching dangers but also, in many cases, enabled him to pay attention to the health status of his own people, which was extremely practical.
Finally, there was the 'Crafting Acceleration MOD' he had just acquired.
As it was his first time obtaining it, Shawn even tried crafting ten 'Columnar Explosives'.
Columnar Explosive recipe: Plant Fiber * 1, gunpowder * 20, Duct Tape * 2, Paper * 10.
Shawn had no shortage of other materials, often carrying large quantities with him.
As for the last material—paper—Shawn had just finished searching two large libraries, and the paper he casually collected in his backpack amounted to several thousand, so he was not lacking at all.
Shawn selected ten portions of materials and then silently thought 'Craft' in his mind.
As the sound of gears turning came from his ear, a surprising scene appeared before Shawn.
Just one second after the gears started turning, a crisp 'ding' sound came from Shawn's ear, indicating that the item crafting was complete.
Shawn quickly looked at the crafting bar, and sounds continued to come from his ear as time passed.
The crafting time for each 'Columnar Explosive' was shortened to one second.
Ten 'Columnar Explosives' took a total of ten seconds; although not instantly crafted, the efficiency was greatly improved.
One must know that when he was still in the Alexander Community, it took Shawn several days to make those 1500 'Tubular Explosives'.
Now it was good; the crafting time was greatly shortened by the MOD, and 1500 portions would only take less than half an hour, something he could complete during a nap.
"This is great; it's evolved directly from manual crafting speed to assembly line production."
"The number of people in the Prison is increasing, so even if there's a need to mass-produce certain items in the future, the system's crafting speed can keep up."
A look of pleasant surprise appeared on Shawn's face, and then he tried it with other crafted items.
He found that no matter what the item was, no matter how complex its structure, the system only calculated the time by the number of portions when crafting.
For single items, it was uniformly one second, no more, no less.
When the gear sound started to count, before the gear sound completely dissipated, the item was already crafted.
This MOD's enhancement to the crafting system was almost epic.
Shawn suppressed his excitement and looked at the remaining rewards.
The automatic shotgun goes without saying; this thing is a small meat grinder, and truly, it's much easier to use than the remington shotgun Shawn had always carried.
A 16-round magazine, a firing rate of 70 rounds per minute, supports continuous firing by pulling the trigger, and close-range hits even have a 4-second stun duration.
If no surprises, this will be Shawn's primary firearm for a long time in the future.
And compared to the remington, the automatic shotgun also has four built-in slots, supporting system module access.
That is to say, besides the effects of skills and magazines, this shotgun can also benefit from module effects, increasing its damage even further!
Shawn's gaze moved downwards, and upon seeing the words 'Vehicle Parts Pack', he opened it without hesitation.
As expected, it contained various vehicle parts.
Aside from some external frame parts, there were also core components like engines and car batteries.
The quantity of each type was not large, but the variety was quite rich.
Shawn's gaze shifted from the system backpack to the fire truck he was sitting on.
"Perhaps after I go back this time, I can upgrade the fire truck again."
"The final Intelligence Sequence has already been unlocked, so crafting the required parts and modifications will be much easier."
"As the weight increases, the fire truck's power is gradually becoming insufficient, so I can also improve that along the way."
Shawn continued to look.
The so-called 'Four-Piece Starter Set' actually referred to a helmet, armor, gloves, and boots—these four items, equivalent to randomly drawing four pieces of protective gear, but the types would not repeat; there would be one of each of the four types of protective gear.
They were as follows:
Missionary Hat Lv3
Academic Overlord Suit (Heavy Armor) Lv5
Farmer's Boots Lv3
Raider's Gloves Lv4
After looking through the randomly opened Four-Piece Starter Set, Shawn nodded to himself.
This batch of randomly opened equipment was of good quality, at least Lv3 or above.
This time, Shawn even opened an Academic Overlord Suit of Lv5!
So far, this was Shawn's first time opening a suit of the highest level besides legendary, wasn't it?
However, that was secondary; what Shawn cared about most was the armor effect of the Academic Overlord Suit.
Academic Overlord Suit (Heavy Armor)
Slot: Chest Armor
Repair Method: Repair Tool
Armor Value: 20
Stamina Recovery: -9%
Noise: +20%
Module Slot Quantity: 3
Additional Skill Point Probability: 25%
Reduced Wear (Full Set Bonus): -30%
You really are a guy lacking in fashion sense! But that's good too, you can focus on your inventions and creations.
After reading all the detailed explanations for the Academic Overlord Suit and confirming that there were no changes from his impression, a smile appeared on his face.
Academic Overlord Suit
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