Players didn't spend a penny playing the game, and some even made money from it.
Tianba Studio made money on each game sold, charging exactly what they should, so their due revenue didn't decrease.
The advertisers didn't lose either. Their advertisements met the exposure targets and even performed better than expected.
So here's the question!
Who lost out?
Initially, Chen Ba didn't know who was at a loss. He thought it was a win-win-win situation. But it wasn't until he was reported that he realized who was losing.
Other advertising platforms were losing!
Every company's advertising budget is limited; they can't advertise infinitely. Since the budget is limited, if they advertised in "Don't Leave After School," naturally, they'd have to reduce spending on other platforms.
So...
Tianba Studio became the most unwelcome outcast in the advertising industry.
