Lin Sizhi paused slightly and continued:
"This is because, as the 'thief', he must determine whether the 'Emperor', acting as the 'Sage', composed the number chain randomly or used the 'Evil Warden Strategy', deliberately setting a trap against the 'Chain Cycle Strategy'.
"And the 'Demon's' initial judgment is that the 'Emperor' must have set a trap.
"Because the 'Emperor' is the designer of this game, he certainly knows these details and changes, setting up such rules, truly being the 'Evil Warden'.
"That is to say, he most likely made the 22 wooden boxes into several cycles greater than 7 times.
"If the 'Demon' executes the 'Chain Cycle' strategy, he will inevitably lose.
"Therefore, he chose to 'jump the chain', meaning to actively break out of the 'Chain Cycle'.
"That is, he chose number 15 but deliberately didn't open the 15th wooden box; instead, he opened other boxes and started executing the 'Chain Cycle' strategy again from the next attempt.
