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Chapter 12 - Chapter 12: The Assessment Begins — Echoes of the Axis‎‎

‎Arrival at the Obsidian Nexus Academy

‎Screeeeeeeeeeeech… shhhh-clunk… hissssssss…

‎Eeeeeeeeeeeeeeek… krrrrrrr… hissssss…

‎Screech—grind—clank… hissss.

‎The train groaned to a halt, steam hissing into the cold air. Doors slid open, and the students poured out in a rush of chatter and nervous energy.

‎Before them stood a massive gate humming with concentrated essence. The insignia of the Academy was carved across both halves — incomplete when closed, whole only when the gates met. Between the divided symbol shimmered a barrier powerful enough to rival a Monarch-level veil.

‎> "The great gate of the Obsidian Nexus Academy,"

‎murmured one student, eyes wide in awe.

‎Standing ahead of them was a tall, broad man in a dark military coat. His very presence silenced the crowd.

‎> "My name is Rual," he announced, voice booming.

‎"Third in command of the Umbra Army — and your combat instructor."

‎Silence fell like a blade.

‎> "Did he just say Umbra Army?" whispered Chris, stunned.

‎"No way… I thought that was just a rumor," muttered Hans.

‎"The third in command… and he's teaching here?"

‎Rual's gaze cut through the murmuring students.

‎> "I'm not here because I was ordered to," he said evenly. "I came of my own accord. Behind these gates lie your future, your downfall, and your death.

‎Get stronger and you'll survive. Form teams — but trust carefully. Not everyone beside you is your ally."

‎His words settled deep, heavy with truth. Eyes darted, measuring each other for threat and promise alike.

‎> "From this moment," Rual continued, "the assessment begins."

‎Shock rippled through the ranks.

‎> "Wait—now?"

‎"We haven't even entered yet!"

‎Rual ignored them, turned, and pressed his palm against the gate. His essence flared — the colossal doors glided open with a thunderous hum.

‎> "Your first class," he said without turning, "is a little touch of history. Don't be late."

‎And with that, he walked away.

‎---

‎The Search for the "Class"

‎> "Wait, he didn't even tell us where the class is!"

‎"Should we look for a room labeled 'History'?"

‎"Don't be silly — this is the Nexus Academy, not a workshop!"

‎> "This is part of the test," said Vex quietly.

‎"He wants to see how we think."

‎Realization sank in. Within moments, groups split and scattered across the sprawling academy grounds.

‎The Nexus Academy was vast — nearly ten times larger than the dorms. At its center stood a colossal tower labeled Library, flanked by the Infirmary and a sprawling Combat Zone the size of a stadium.

‎Thirty minutes later…

‎> "We've been walking for ages!" complained Chris.

‎"Still nothing. There's not a single classroom labeled 'History'."

‎> "Any luck with you guys?" asked Oscar.

‎"None," said Jane flatly. "It's like it doesn't exist."

‎"It's history, how could it not exist?" Chris groaned.

‎Then he noticed two familiar figures walking up — Zerathos and Vex. Zerathos held a slim book under his arm.

‎> "Where have you two been?" Oscar asked.

‎"Got bored thirty minutes ago," said Zerathos, shrugging.

‎"So I decided to look around."

‎> "You didn't even try?" Chris exclaimed, eyes wide.

‎"No point," said Zerathos calmly. "A school like this wouldn't make history a mandatory class unless it mattered to combat."

‎Vex added,

‎> "I just went to the library and picked up a copy of Disappearing Techniques for him. They don't force attendance for anything except combat and IQ classes."

‎> "We tried to tell you," Zerathos added simply.

‎Chris froze — then exploded.

‎> "Wait, WAIT, WAIT—so we wasted thirty minutes walking in circles while you two were chilling in the library?!"

‎Crackles of lightning danced across his hands as his aura spiked.

‎> "Calm down, Chris, you'll cause a scene!" Malen grabbed him by the collar.

‎"My sweet, sweet points," Chris muttered, deflating. "Lost on the first day…"

‎"You're dramatic," Oscar sighed.

‎"Dramatic?! I'll show you dramatic!" Chris lunged at Zerathos and Vex.

‎Before he could reach them, Oscar and Malen pinned him down.

‎> "Traitors! They're plotting!" Chris ranted.

‎"He's lost it," said Malen dryly.

‎"Yeah, but damn—where's this strength coming from?" Oscar muttered, straining.

‎> "The power to succeed," said Marik with a smirk.

‎"Knock him out already," sighed Jane.

‎Oscar obliged with a sharp smack to the back of Chris's head.

‎> "Okay," Zerathos said calmly. "Now, let's go."

‎"Do you even know where we're going?" Malen asked.

‎"Of course. I had a little tour earlier," said Zerathos, leading the way.

‎Rumors were already spreading about the student who attacked his teammates on day one.

‎---

‎The Lecture: Essence, Sigils, and the Axis

‎The group eventually entered a large, circular classroom housing over two hundred students. Its design mixed old and new — glowing bulbs, a floating screen, and a single elderly man standing near the podium.

‎> "Good. Everyone's here," he said. "Let's begin with the basics: Essence, Power Ranks, our System of Power, and a little touch of history.

‎My name is—well, names don't matter. Listen closely."

‎He clasped his hands behind his back.

‎> "Essence is the source of life. Drain someone's essence, and they become a walking corpse. But there's a difference between draining essence and destroying the core."

‎He tapped the board, and the word appeared in bright light:

‎> "The Newborn."

‎> "Who can tell me what that means?"

‎A blond student raised his hand.

‎> "Name's Steven. A Newborn is someone who hasn't reached Initiate stage — like a child who can speak but can't yet read Essence."

‎> "Excellent," said the teacher, clapping. "You've saved me five minutes."

‎He turned to the board again.

‎> "There are two primary ways to drain essence:

‎1. Through Artifacts or Tools — the best of which are made by the House of Gravemont.

‎2. Through Rituals, the most traditional and safest method."

‎An image of a gun-like tool and a glowing orb appeared. Zerathos's hand twitched at the sight.

‎> "The orb," the teacher continued, "is the heart of it. The absorber. Dangerous, but efficient. Now, the ritual uses something far more elegant — something called a Veil Sigil."

‎---

‎The Veil Sigil

‎> "A Veil Sigil," he said, "is a manifested convergence of essence and intent, drawn from the invisible currents of the Veil — the barrier between our realm and the Aether Beyond."

‎The lights dimmed slightly as holographic sigils spun above the board.

‎> "Unlike ancient 'magic circles,' a Veil Sigil is alive. It responds to your emotions, your stability, your clarity.

‎No two are ever identical — it's your essence signature, your weapon, your mark."

‎> A Veil Sigil is composed of three layers:

‎1. The Core Glyph — anchors your essence, determines stability.

‎2. The Resonant Runes — define nature: offense, defense, summoning, sealing.

‎3. The Outer Array — the boundary of range, time, and control.

‎> "Understand this," he said softly, "and you understand the soul."

‎---

‎The Forbidden Art — The Veyraxis

‎A pause. Then a voice rose from the back.

‎> "Sir," said Zerathos. "Isn't there another way to absorb essence?"

‎The class fell silent.

‎> "Another way?"

‎"Is he challenging the instructor?"

‎Far at the back, a student with a red glove smirked.

‎> "Still the same Zerathos," he muttered. "Never changes."

‎The teacher exhaled slowly.

‎> "I didn't want to go there… but it's a valid question."

‎He sat down, eyes shadowed.

‎> "Yes. There is another way — the forbidden path.

‎One can absorb essence directly from others.

‎It's faster… but it corrupts your growth."

‎He paused, letting the words settle.

‎> "When you steal essence, you steal your future.

‎And if you go further — if you attempt to absorb life force itself — that's no longer a crime. That's a taboo."

‎The board lit again, this time with words that pulsed faintly with power.

‎---

‎⚜️ The Veyraxis — Axis of Return

‎Classification: Forbidden Essence Art

‎Tier: Transcendent (beyond Rank 9)

‎Domain: Life • Death • The Veil

‎Origin: Pre-Veil Era — fragments kept by the Keepers of Lirath

‎Status: Lost / Theoretical

‎---

‎Overview

‎> The Veyraxis, or Axis of Return, is said to be the only Essence Art that manipulates both life and death without destroying the user's core.

‎It does not create life — it reverses it. It pulls essence through decay, or forward into dissolution.

‎> In essence:

‎Veyraxis governs the rhythm of return — from life to death, and from death to life.

‎---

‎Nature of Power

‎To wield the Veyraxis is to anchor one's essence between creation and void — to exist as a paradox, neither living nor dead.

‎It grants:

‎1. Essence Reversal — restoration through decayed essence.

‎2. Entropy Command — the collapse of another's essence stability.

‎3. Temporal Drift — detachment from time; echoes of one's existence may linger across moments.

‎4. Veil Vision — the ability to perceive the soul in its true form.

‎> "Some call it myth," said the teacher quietly. "But myths have roots."

‎He sighed, rubbing his temple.

‎> "That's enough for today. See you all tomorrow."

‎And with that, he left.

‎---

‎Echoes After Class

‎The students filed out, buzzing with murmurs and unease.

‎None realized that what they had heard today — about the Veyraxis, the Axis of Return —

‎would one day alter the fate of nations.

‎---

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