"Alright, alright..."
Chen Ba waved his hand to stop everyone's nostalgia, thinking that if they continued reminiscing like this, the meeting wouldn't end until the early hours of the morning.
While he also cherished the carefree days of childhood, the reality is harsh; no matter how wonderful childhood was, it can never be returned to.
People must learn to face reality.
And the reality at hand is, since Ba has decided to make a marble game, how should they actually do it?
"The rules!"
Chen Ba pointed out the crucial issue: "First, we need to clarify what the specific gameplay and rules are?"
Marbles have a long history.
If you trace back its history, its development can fill a thesis of over ten thousand words, with documentation as thick as a dictionary.
But that history doesn't really matter.
The game they want to make, since it's based on childhood nostalgia, definitely has to follow the gameplay and rules from those times.
But that presents a problem as well.
