Cherreads

Chapter 6 - SKILLS 2

Immunities (Passive)

Poison Immunity

Cold Immunity

Heat Immunity

Illusion Immunity

Pain Immunity

Physical Attack Immunity (partial → absolute via upgrades)

Combat Normals

Flash Cannon – Condensed light blast

Electro Ball – High-voltage projectile

Fire Blast – High-output fire burst

Blizzard – Area ice storm

Flame Burst – Explosive flame release

Flame Thrower – Sustained fire stream

Shadow Ball – Corrupted dark energy

Hydro Pump – High-pressure water cannon

Hurricane – Wind devastation

Mega Drain – Life absorption

Magic Bullet – Mana-compressed projectile

Mana Burst – Close-range mana explosion

Rasengan – Rotational energy sphere

RARE LEVEL SKILLS 

Dragon-Type

Draco Meteor – Falling star-scale destruction

Dragon Breath – Elemental dragon energy

Dragon Claw – Law-infused physical strike

Dragon Pulse – Condensed dragon mana wave

Dragon Hammer – Gravity-enhanced blow

Dragon Tail – Spatial knockback

Dragon Rush – High-speed collision

Dragon Rage – Fixed true damage

Outrage – Uncontrolled massive power boost

Elemental / Utility

Delta Flow – Perfect energy circulation

Gluttony – Absorb mana, stamina, souls

Frenzy Frost / Plant – Elemental berserk

Giga Drain – Large-scale absorption

Heat Wave – Thermal destruction

Hydro Cannon – Advanced water annihilation

Hyper Beam – Full-energy discharge

Ice Beam – Absolute freezing ray

Earthquake – Terrain devastation

Buff/Debuff

Damage Boost

Damage Reduction

Speed Boost

Speed Reduction

Normal Regeneration

Absorption

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