Cherreads

Fate/Fractured Origin

Karq
Marco Ashford wasn't supposed to be anyone's Master. A mid-ranked Clock Tower student with water-damaged spell texts and his late grandfather's Kyoto workshop, he stumbled into a lunar-eclipse summoning gone catastrophically sideways — three catalysts on the tray, three circles igniting at once, three sets of Command Seals burning into his skin before he hit the floor. He woke up with a headache, a cracked chalk circle, and three Heroic Spirits staring down at him with varying degrees of contempt. Saber. Archer. Caster. Tomoe Gozen, Atalanta, and Circe — each one a legend in her own right, none of them interested in sharing, all of them now bound to a man who still hasn't fixed the leak in his workshop ceiling. The Eighth Fuyuki Grail War has fractured around them: rival Masters hunting Marco for his unprecedented triple bond, masterless Servants drifting through Kyoto like ghosts with grudges, and a corrupted Grail waiting at the center of it all, still making promises it has never once kept. Marco Ashford is learning fast that surviving a broken war requires something the Clock Tower never taught him — and that three women forged by myth are harder to impress, and far easier to fall for, than any Noble Phantasm he'll face.
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Plants vs Dungeon

When dungeon gates opened across the world, it became a gold rush. Hunters chased glory. Guilds chased power. Corporations chased profit. Phong Tran awakened as a Level 1 Farmer. No skills. No passives. A broken EXP bar that never moved. So he sold energy drinks instead. Leg warmers. Electrolytes. Power banks. If everyone else was digging for gold, he’d sell the shovels. Then Josh came. University golden boy. Gym-built. Son of a man who could erase problems with a phone call. “Protection fee.” Phong refused. He woke up in a hospital bed, beaten within an inch of death. His aunt and uncle were gone. No bodies. No investigation. No media coverage. Just silence. Then, as if the universe had a sense of humor, his system finally gave him a quest: Plant and harvest 10 potatoes in the dungeon. That’s it. No penalties. No forced missions. No ticking clock. No promise of justice. Just a choice. Phong takes it. The potatoes mutate. Then other plants followed. Chilies spit burning rounds. Sweet potatoes bulk up into blunt-force bruisers. Garlic turns chemical-warfare illegal. Enoki mushrooms rattle like dungeon-grade machine guns. His crops become his frontline. Phong doesn’t want to conquer the dungeon. He wants to build something inside it. A farm. A hearth. A settlement for people tired of being disposable. He won’t let revenge be the only thing he grows. Revenge lit the spark. But it won’t be the only thing he grows. And if the most powerful man in the city comes looking to finish what his son started... He’ll learn something the dungeon already knows. This farm fights back.
Potato_mine · 48.9k Views